A multi world game that supports exploration and cross-terrain racing in a series of worlds each with a distinct theme. The game has twelve worlds. Each world also has hidden within it a unique free vehicle that can be used once found.
The game is language independent providing a description of the user interface facilities via a simple tutoring system.
The aim in each world is to gain enough points to unlock the next world (which you can then play if you have it), to find a hidden treasure, and to find a free hidden vehicle (which unlocks it and makes it ready for immediate use).
Gain points by finding the treasure, driving through hittable objects, or racing against computer drivers on a cross-terrain path passing through a series of waypoints that must be driven through. First place, as expected, provides more points than fourth but all points are accumulated.
The game provides a flyby of the world when you start (which can be skipped with a simple touch) and then provides a start race scenario allowing you to race SHOULD YOU CHOOSE TO.
Normally, clicking on the start flag starts the game in the selected world with the selected vehicle. If the player fails to start the game after a reasonable delay, it will demonstrate racing in that world with a computer player. Just watching the game play on its own is interesting in itself.